Computing
Our intent is to ensure students master a wide range of software and hardware that will ensure they have the tools required for post-16 career paths. In a world where technology is advancing exponentially, we place a strong emphasis on computer science. Students are taught to believe in themselves through the principles of computational & logical thinking, show determination when programming (code) solutions using a variety of languages with varying scenarios and learn respect for themselves and others when studying how computing technology works.
At the heart of our information technology strand are opportunities for students to undertake creative projects that involve selecting, using, and combining multiple applications, to achieve challenging goals. This includes collecting and analysing data, creating, re-using, and re-purposing digital artefacts for a given audience/client, in a commercial context.
We are passionate in delivering digital literacy, so students understand a range of ways to use technology safely, respectfully, responsibly, and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct and know how to report concerns.
The generation to which our students now belong is more technologically advanced than any before it. In Computing, students learn to master a wide range of software and hardware that will ensure they have the skill set required for College and beyond. At the core of the Department is Computer Science, in which students are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through several programming languages. In addition to Computer Science, students undertake our popular creative projects that involve selecting, using, and combining multiple applications to achieve challenging goals, including collecting and analysing data and meeting the needs of known users. Students create, re-use, revise and re-purpose digital artefacts for a given audience, with attention to trustworthiness, design and usability.
As a thriving and lively Department, we offer a range of extra-curricular activities and clubs throughout the year. Our Coding Club allows students to experience the use of robotics and external hardware devices such as the Raspberry Pi and the return of our Graphic/Web Design Master Classes. There are also leadership opportunities where our students become Computing Ambassadors, supporting our Key Stage 3 students and working closely with our local primary schools to support their IT curriculum.
Our Staff

Mr J Kemp

Mr O Fee
Core Information
ACCESSIBILITY – SEND PROVISION
- Alternative methods of recording
- Use of read aloud and text to speech
- Personalised and dyslexia friendly resources
EXTRA CURRICULAR
- Code Club (Years 7-9)
- GCSE Support (Years 10-11)
- Trips – First Lego League (Year 7) / Royal Signals (Years 8-9) / Bournemouth & Southampton University (Years 9-10)
FUTURE PATHWAYS
- AS/A Level Computer Science or Media Studies
- Cambridge Technical in IT or Digital Media (Level 2 and 3)
RESOURCES
Key Stage 3
Year 7
- Clear messaging in digital media
- Networks – from semaphores to the Internet
- Using media – gaining support for a cause
- Programming Essentials (Constructs)
- Programming Essentials (Problem-Solving)
- Modelling Data using spreadsheets
Year 8
- Developing for the Web
- Representations (Binary) – from clay to silicone
- Mobile App Development
- Media (Vector Graphics)
- Computing systems
- Python Programming (Introduction)
Year 9
- Python Programming (Sequences of Data)
- Media (Animations)
- Data Science
- Representations – Going Audio-Visual
- Cybersecurity
Key Stage 4
Computer Science (OCR J277)
x2 Exam Papers (50% each)
YEAR 10
- Extended programming challenge
- Design, Testing and IDEs
- Algorithms/Ethical and Cultural
- Data Representation
- Programming EssentialsComponents of a Computer System
YEAR 11
- Design, Testing and IDEs/Algorithms
- Data Representation & Programming
- Ethical and cultural issues
- Components of a computer system
- Networks


